Friday, October 19, 2007
Animation testing
Today in the studio I tested a PS3 game Lair and Burnout xbox 360. In lair I I like the gaphics a lot they are very good, I like how you could fly a dragon and fight with fire. I like how it was an arial game too. With Burnout I like how you go really fast in the cars, the graphics were really good, I like how i could choose which car I wanted and how Instead of trying to avoid other cars, you try to crash into them and I thought that that was really fun to crash in the cars and get points. In lair I thought that they could improve the flying handling. Make the story a little easier to follow along by telling you what to do ad make it easier to find the objective on where you are supposed to go. With the Xbox Burnout I think that the main thing is to work on the load times, they took a really long time. Also I was playing a certain type of mode in the game that was really fast to do but you had to reset everything to play again. You had to chose car course and everything all over I would improve it by making a "Play Again" function. Other than that I think that it was a good game.
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