Wednesday, November 21, 2007

Science Pirates

Today I tested the game Science Pirates. First, you chose which pirate you were going to be. Then you go to the Captains quarters. She tells you to find Brownbeard to break the curse. After that you go through different tests/adventures to get a peice of the map that tells you where Brownbeard is. Throughout the tests you use variables. One thing that I noticed was that you got to choose your character. During the summer time, when I first tested Science Pirates, you had to be just one character. The selection of characters was a good change! Three things that could be improved upon is the sound, length, and directions. The sound for the monkey temple adventure was just him eating. It started to get boring. The length of the animation at the end could be reduced a little. I'm not saying drastically, but maybe leave out some of the time of Brownbeard using the privy. The directions on defeating the sea monsters confused me. Maybe have the pirate help the person to better understand and to give more descriptive hints. Not longer hints. Overall I felt that this game was Awesome!! It is full of action, adventure, and suspense.

pirates testing

The game was about how to get rid of bacteria and what it can do to you like make you sick. I tested the pirates game and I noticed that th game seems to drag on. You don't really seem to progress so that you can finish your little mission. Something that I would change would be to add a bit more instruction because you can't always tell what you are supposed to be doing. Also I would add some signs where there are entree ways or exits because I did pass some more than once. Besides that I think that this was really cool.

Pirates Testing

I havnt ever heard of bacterial education games before,but I would really enjoy playing this game instead of listening to a monotone speach in science class. The ending of the game where the avatar is in the battle with brown beard was a nice ending touch, but it still would have been nice to see the entire (or at least a scene) of the battle. Overall the ending was super funny.The other two things I might suggest improval on is instructions for turning around in the Super Monkey Tiki Temple (sinse turning around isnt one) and maybea another avatar. Everything else was designed great!!!!!!!!!!

pirates testing

the game that I tested today pirate science to me was really cool and i had alot of fun playing it. some things that i noticed bad was that after the characters stopped talking there mouths kept moving. I would improve the levels by making them more fun. Also that at the end you would be able to fight groundbeard with a sword. and lasr have more characters to choose from.

Science Pirates

The game I played today was alright. Some bad things about it is that the levels took awhile and some things were kind of confusting. It got kind of boring because it always said the same thing over and over again. I thought the funnest part though was when you get to make the cannon balls. One thing that could make it better is that you get to walk around controling every step and not just clicking on something where he walks there by himslef. Another thing would be is a better ending because the hole time you want to fight brownbeard but in the end you just walk away. Another thing that you could improve is use real swords and guns.

Pirates testing

I played Science Pirates today, and thought it was a good game. It was a good reference to independent variables and such. The animation in it was sometimes blocky, but it was funny and well animated. Some of the songs ran on too long. They were repeating the same lyric many times. And I noticed that in the monkey temple, there was a door that said "locked" after I got the treasure. In the end, I think I would add a sword fight. And I would make a bigger part for the hermit. Also, I'd add more animation.

pirates testing

I tested science pirates today. the game was about solving the curse of captain brownbeard. I learned about variables and scientific stuff. the game seemed to drag on and on. I noticed that sometimes there would be text no one says. the parrot also was annoying. I would make the parrot disappear. I would also make the songs shorter because they would drag on. I would also make the tikis say the chorus less. that got really annoying.

Pirates Testing

I really enjoyed the game I tested today, because parts of it were challenging and entertaining. I noticed that within the game there were many valuable lessons about science, such as a description of the scientific method. Three things I would imporove would be for there to be less challenges with the ghost pirates, for the songs to be shorter, and for there to be less levels to complete in the Monkey Temple. I think that if these things are fixed the game would improve by a substantial amount, because in my opinion these things can make the game drag and lead to frustration.

Science pirates testing

Overall it was a good game. The game is about a curse that you are trying to figure out how to get rid of it. You go and get 3 map pieces then you learn that it is only bad hygene. You then tell the captain and then you have to prove that it is not actually a curse. Then you get Brownbeards treasure and then the game is over. The things that I like were how the sounds sounded like you were actually in the game. I also liked doing the puzzles for the Monkey Temple. One of the main things is fighting the different monsters, I enjoyed shooting with the cannon. What I might improve is making the Monkey temple a little bit less levels. It was good how you only had to do 8 but had the option to do all 10. another thing is shorten the part where you had to help the ghosts with their tasks. It started to almost do the same thing, it was good how the last few tasks were a little bit different. The last thing that I would do to improve the game is make a "you are here" thing on the map. I had to spend a little time to figure out where I was.

Pirates Testing

Science pirates is a great game especially for being so educational. you are a swash buckler that has a cursed crew which you must help by breaking the curse with scientific experiments.I noticed that the game was really well animated and did not look to serious which is good for an educational video or computer game. Everything was pretty good.I would improve the hermit by making him a challenge instead of just a song. I would also make the ghost scene less long with like 5 challenges instead of 9. I would make the monkey temple brighter because I could barely see.

pirate testing

the game i tested was fun but very long beacause all the part of the map and the shows that pop up in your face. one more thing that makes it long is the directions and the taling. the game needs to have a faster pace. some things i noticed was the game isfun but also educational. because all the info its giving you. its in a good manner the things i would improve is the pirates speaking english. its hard to read all the subtitles of words its sometime confusing. those are the two things i would change in the game.

pirates testin

the game that i tested was about pirates.the things that i noticed was that the game was a bit slow.that could be a good thing and a bad thing. the way that it could be god is by the people that don't read fast and the people that read fast is they have to wait for a long time.the things that i whould improve is the speed. the other ting that i would improve is the charcter selection, the thing that i would improve is more characters. the last thing that i would omprove is the speach. what i mean by the speech is the way that they talk. those are the things that i would improve

Pirates Testing

The game that I tested today was Science Pirates.  I noticed that the character that you were playing as was walking to fast.  To make this game better I would slow the speed of the characters down, make recordings of people talking like pirates and program them into what the characters were saying, an I would make some of the game levels more challenging.