Wednesday, November 21, 2007

Science Pirates

Today I tested the game Science Pirates. First, you chose which pirate you were going to be. Then you go to the Captains quarters. She tells you to find Brownbeard to break the curse. After that you go through different tests/adventures to get a peice of the map that tells you where Brownbeard is. Throughout the tests you use variables. One thing that I noticed was that you got to choose your character. During the summer time, when I first tested Science Pirates, you had to be just one character. The selection of characters was a good change! Three things that could be improved upon is the sound, length, and directions. The sound for the monkey temple adventure was just him eating. It started to get boring. The length of the animation at the end could be reduced a little. I'm not saying drastically, but maybe leave out some of the time of Brownbeard using the privy. The directions on defeating the sea monsters confused me. Maybe have the pirate help the person to better understand and to give more descriptive hints. Not longer hints. Overall I felt that this game was Awesome!! It is full of action, adventure, and suspense.

1 comment:

Lilly said...

Did you create Science Pirates?